Super mario 64 bowsers submarine art4/21/2024 ![]() ![]() This mission's objective is to pass through the bubble rings from the Manta Ray. This mission's objective is to pass through the bubble rings at the bottom of the course's second area. ![]() This mission's objective is to collect the eight Red Coins. This mission's objective is to open the Treasure Chests in the correct order. This mission's objective is to collect the Power Star on Bowser's Submarine. Several poles slide across the ceiling of this course, but they will not appear if the Sub is present. Above the surface is a boardwalk with green and blue blocks that contain the Metal Cap and Vanish Cap, respectively, as well as a Purple Switch that creates blocks to the platforms above when stood on. If the player goes near the exit, it will suck them up, but there is also a line of coins near it. Otherwise, the Sub will be missing and a large exit into the Castle Grounds will be open to the south. If Bowser in the Fire Sea has yet to be completed, Bowser's Submarine will be on the water's surface. The next area of the course has several clam shells along the floor, a cage containing a Power Star to the left, and a grate spouting bubble rings. A large tunnel connects the two areas of the course, and there is a place to come up for air halfway through the tunnel. Below the surface are Bubs, a Manta Ray, a whirlpool that will make the player lose a life if they get trapped in it, and several Treasure Chests along the bottom. The player immediately starts falling into a body of water, and in the DS version of the game, there are some Black Bricks and Skeeters on the surface. Map of Dire, Dire Docks in Super Mario 64 DSĪ majority of the course is underwater, like Jolly Roger Bay greatly resembling the real-world geological phenomenon of a cenote. Like in that course, when Mario, Yoshi, Luigi, or Wario is swimming underwater, synths are added to the music when the player character is on land in the second area, a drum beat is added to the music. This course shares the same music as Jolly Roger Bay. Additionally, Bowser's Submarine (or the Sub) in Dire, Dire Docks does not move until Bowser in the Fire Sea is completed. Before the player collects the course's first Power Star, the course's entrance painting covers the hole that leads to Bowser in the Fire Sea, but once the player collects the Power Star, the entrance to Dire, Dire Docks moves back to the end of the hall, opening Bowser in the Fire Sea. The entrance to Dire, Dire Docks is a large water-like painting, and walking or jumping through it brings the player to the course. 30 Power Stars are needed to unlock the door. The entrance to the course is through the Big Star Door to the left of the Mushroom Castle's main basement room. Open the Big Star Door with 30 Power Stars.ĭire, Dire Docks, also known as Waterworld, is the ninth course in Super Mario 64 and its DS remake. ![]()
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